Currently down at Freeplay at the State Library in Melbourne. So far it's been pretty good, with the highlight definitely going to Petri Purho (Kloonigames) out of Finland with the Keynote Presentation on 'Making Shit Games and Making Shit in Games'.... Read More

The season finale to Nawlz went live today and it is an absolute MONSTER. Cool to see a few of the old sounds I designed are littered throughout the piece... :) Congratulations to Stu and the crew on the completion of Season #1! Read More

Man's landing on the moon opened up a new consciousness for humans: for the first time we saw our planet as a whole, rather than a collection of divided countries and continents. Similarly, a new perception of ourselves has emerged with the proliferation of high quality satellite imagery, such as those provided by Google Earth. We now have access to the collective Space Eye, and possess the ability to zoom and focus at any one scale of the fractal. NASA provides ...Read More

Recently I was trying to figure out how to record video out of Ableton real-time, in the end I posted my finding on the Ableton forum... This basically came around from an AV set I did recently where I had to subsitute the Live video on the documentation with a bit of a mock-up and well, that's not good enough really! So this setup helps output realtime a/v jams from ableton live... Read More

http://www.compactstick.com/ I think it's a nice idea, but it falls short in many ways. In a way it's a cosmetic novelty. Something new to get people to buy a product, not something with any actual 'new' inherent qualities that make it desirable. In fact, you might as well be packaging releases up as DVD's, it's not like the plastic case size is any smaller than a DVD. And you'd get 4GB to play with then. And anyway, apart from media players with ...Read More

I'm pleased to announce a new release, a track of mine called 'Anigma', on UK Label AmpBitif/go. It's a compilation called 'Feeding The Transmitter'. This is my first audio release on a label of any kind! I'm really happy to be featured - the album is a really enjoyable listen and I find the other artists work to be just the mood and genre that I am happy to sit amongst - glitchy, ambient, drone electronica. My track is the final track ...Read More

Audio is a live recording from the set, however the video recording didn't turn out so great, so this is instead a rough mock-up of how it went. Obviously a lot of the improvisations that took place visually on the night are missing, but this will give you an idea. Something of a compilation of video work from 2008 :+ a lot of digicam movies from my travels, weaved into some samples from 'The Future is Not What is Used ...Read More

If music is dying, musicians are killing it. Composers are the ones decomposing it. We are as responsible as anyone--although we'd love not to admit it. We lash out at "The Industry", blaming things like corporate structure for our shitty music--but we are the ones making it. We open the box they've given us and jump in, wrap ourselves up, and even lick the stamp. Why? Insecurity--the need for acceptance--maybe even money. We're not thinking about our music, just how ...Read More

Visual wallpaper for a two-track blend from Anigma EP: Teranigma/Denshu from M. Leaf-Tierney on Vimeo. Read More

RDB put me onto this one. A student entrant into the 2009 IGF - a whole ream of games to chek out I didn't even know existed! This is a great concept, by Ian Dallas, a game where you have to paint a white 3d space in order to navigate, all the while the moody soundtrack gives the games a very ominous feel. Read More